When it comes to programming I’ve always been an advocate of control over security. So it’s surprising that I’m an advocate of XNA. XNA is essentially a wrapper for DirectX. It hides all those big scary graphics interfaces and gives you a safe, non-toxic crayon to have fun with. And fun I have. Sure I don’t have the sharp objects OpenGL gives you or the raw hot power DirectX libraries have but I’m not about to build another Skyrim here.
Anyway this is all just a subtle lead-up to the fact that I’ve gotten back into the games design groove. After the disaster that sank my last project I’m determined to make this work. So this time I’ve taken three backups!